“Behind every great game is a compelling story and each part of what we do contributes to telling that story. In creating the musical score for Delta Force: Black Hawk Down, we strove to not only enhance the excitement of the game, but to depict the human plight of a nation torn by civil war, and honor our Soldiers who served with courage and distinction. I hope that the musical thoughts and emotions expressed in these 28 tracks will do just that,” says composer Russell Brower. Back in 2002, before he went on to head up the music of World of Warcraft: Burning Crusade and Starcraft II, Brower created this compelling soundtrack for the popular video game from Novalogic. With the help of Ron Fish (of God of War fame) and a number of authentic instruments like duduk, ney, o-phone, and drums all recorded live, this became one of his most memorable scores. This official CD release with its deluxe sleeve was only available for a short period of time direct from the publisher, and is almost impossible to find today.
Buy it Now
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Mastery System Preview
No one likes Naarikun, he shows up and posts in a thread and people leave. : (I will read will over your posts tomorrow and respond to at least one.But no more sad face! Also, I open up much more when people compliment how amazing I am!!! I kid, I kid… :PEdit: Pretty hurtful that no one said goodnight to me!
[ Post edi..
Source: www.wowblues.com
Censorship is fun!
Hey guys, heres a new Third Faction comic for your brain organs to digest. I figured it was about time to address this whole “censorship” in gaming issue by illustrating it in a humorous, comical, manner. Whether or not its humorous or comical is up for debate; but the issue itself is addressed. Enjoy! TTF - Manhunt 2 -MaTT
Source: wow.azzor.com
Tarren Mill
Please refrain from creating multiple threads on the same topic:http://forums.wow-europe.com/thread.html?topicId=12829454216&sid=1 Community Team - EnglishThe Epic Mug of Vaneras - The Alebringer: http://i194.photobucket.com/albums/z57/Vaneras_bucket/EpicMug.jpg
Source: www.wowblues.com
BlizzCast Episode #13
Filed under: Blizzard, Interviews

Episode 13 of Blizzcast, Blizzard’s occassional podcast, came out yesterday. The majority of it is devoted to a StarCraft II beta special, which is beyond the scope of this site, but they did do a WoW Q&A after that (and a Diablo 3 Q&A at the end), between WoW CM Zarhym and Diablo CM Bashiok. The WoW segment was mostly retrospective, discussing what the developers learned from Wrath, with a dash of looking forward to Cataclysm.
Here’s a quick summary (you can read the whole transcript, or listen to the podcast, at Blizzard’s site):
- ICC is designed such that the final boss in each section is harder than the rest of the section (Putricide, Blood Queen Lana’thel, Sindragosa, and the Lich King).
- The ICC zone-wide buff “won’t come in until at least a month after the Lich King has been released,” which means we could see it soon, since the Lich King fight opened up February 2nd (although the devs mentioned in the Twitter chat that it’s not quite time for the buff yet). It will improve “roughly once a month,” and the buff will affect health, damage, and healing (much like the Luck of the Draw buff from random dungeon groups).
- They thought the Illidan encounter in Black Temple, back in BC, was a bit anti-climactic, so they wanted to make sure the end of the Lich King was “super special.”
- In answer to “what next after I clear ICC:” ICC hard modes, and to a lesser extent the Ruby Sanctum, which is coming in a future patch. Ruby Sanctum will hold “roughly Lich King level gear,” as has been mentioned elsewhere.
That’s about it for the WoW content, but if you’re interested in SC2 or D3, you may well want to read or listen to the whole thing.
BlizzCast Episode #13 originally appeared on WoW.com on Sat, 27 Feb 2010 20:00:00 EST. Please see our terms for use of feeds.
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Source: www.wow.com
12/02 Realm Performance
We just want to say that we appreciate the time you’ve taken to report latency. We’ve seen a drop in the last couple of weeks in the reports of latency and we are hopeful that the efforts we have made have played a part in that. But if you are still experiencing latency, we still would like to hear from you. Please don’t hesitate to leave your fe..
Source: www.wowblues.com
Bobby Kotick didn’t think Blizzard was worth $7 million in ‘96
Filed under: News items, Interviews

Have you ever looked at something new on the auction house and thought “Who would pay a thousand gold for that,” only to find that months later the item has skyrocketed in price and you missed a golden opportunity to pick it up on the cheap? Activision kingpin Bobby Kotick might make the same analogy. If he played video games, I mean.
The Escapist clued us in to this little story: back in 1995, Kotick was eating lunch with some folks from Davidson & Associates, and they told him that they had just bought up-and-coming software developer Blizzard Entertainment for the tidy sum of seven million dollars — a number that a baffled Kotick believed to be ridiculous. At the time, Blizzard’s claim to fame was Warcraft: Orcs vs. Humans, and … that’s pretty much it, save for a few one-off games like Blackthorne and The Lost Vikings. Kotick called them nothing more than a “contract developer” and remarked that they weren’t worth seven million bucks.
Of course, later that year, Blizzard released Warcraft II: Tides of Darkness, which catapulted them into gaming history forever. Thirteen years later, in 2008, Kotick (and Activision) paid seven billion dollars to acquire Blizzard. For those not into mathematics, that’s one thousand times more than what Davidson & Associates paid.
Well, he was right about one thing. They definitely weren’t worth seven million bucks. He just didn’t know how right he was at the time.
Bobby Kotick didn’t think Blizzard was worth $7 million in ‘96 originally appeared on WoW.com on Thu, 21 Jan 2010 20:00:00 EST. Please see our terms for use of feeds.
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Source: www.wow.com
TTF - StaT Padding
Check it out here! Enjoy! -MaTT
Source: wow.azzor.com
Wrath of the Lich King
Arthas is back. Bigger, bolder, and more evil than ever. Today at Blizzcon Blizzard officially announced the next World of Warcraft expansion: Features * Master the necromantic powers of the Death Knight - World of Warcraft’s first Hero class. * Quest to level 80, gaining potent new abilities and talents along the way. * Learn the craft of spell augmentation with the new Inscription profession. * Brave the harsh new continent of Northrend, the icy domain of the Lich King. * Engage in epic siege warfare, deploying mighty siege engines to lay waste to destructible buildings in your path. * Transform your hero’s look with new character-customization options, including new hairstyles and dances. * Explore perilous new dungeons filled with some of the deadliest creatures — and greatest treasures — on Azeroth. * And much, much more… More Info Gamespot IncGamers.com (WorldofWar.net) Wow Warcry 1UP WoW Insider Gamespy Curse World of Raids IGN WCRadio
Source: wow.azzor.com